PixelHub Ep 02: Morality in Video Games
In our second episode of the PixelHub Podcast, we discuss the intriguing subject of morality in video games. What types of characters do you enjoy playing when given a choice? Are they typically “good” or “bad”? Or maybe you play both? For Microsoft technical evangelist, Amanda Lange, these are interesting questions to answer for both studying game theory and for the practical side of game design. In fact, Amanda has done her own research into morality in games and player choices and recently released the data at GDC where she gave a lecture entitled: “Beyond Binary Choices: How players Engage with Morality.” In the podcast, we explore some of her findings and discuss what implications her research has for game developers today.