Product Visualization with V-Ray and 3ds Max

Product Visualization is one of the many ways available to showcase products in an early stage of production, and it can help with both design guidelines and marketing. This course will cover a complete studio render workflow of a product. Software required: 3ds Max, V-Ray.
Course info
Level
Intermediate
Updated
May 17, 2017
Duration
2h 1m
Table of contents
Description
Course info
Level
Intermediate
Updated
May 17, 2017
Duration
2h 1m
Description

Product Visualization is a great way to showcase product design both for approval inside a company, as well as marketing and sales. It is a completely different scenario from other renders, since the product needs to be the main focus, and that changes everything; from the environment to lightning. In this course, Product Visualization with V-Ray and 3ds Max, you'll learn the creation of a Studio Render of a product, showing the best techniques and strategies to achieve an appealing end result. First, you'll discover different light setups for studio renders. Next, you'll explore how to use light linking for better light control. Finally, you'll learn how to use anisotropy. By the end of this course, you'll have a complete studio render that is portfolio ready. Software required: 3ds Max, V-Ray.

About the author
About the author

Verena is a Design graduate. Today she has more than 6 years of teaching experience, and does a lot of freelance work in the architectural visualization area, as well as graphic design. She's currently living in Salvador, Brazil working mainly as a freelancer.

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Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hi everyone. My name is Verena Tatiana, and welcome to Product Visualization with V-Ray and 3ds Max. I am a freelance designer, and I'll be the one guiding you through this course. Product visualization is a powerful tool to showcase designs, both for final customers, as well as approval stages in a project. In this course, we are going to create a product visualization studio render from start to finish with a focus on achieving good results with a clear objective in optimal time. Some of the major topics that we will cover include: different light setups for a studio render, using light linking for better light control, and using anisotropy. By the end of this course, you will have a complete studio render that is portfolio ready. Before beginning the course, you should be familiar with basic V-Ray render and basic Photoshop. I hope you join me on this journey to learn product visualization with the Product Visualization with V-Ray and 3ds Max course, at Pluralsight.

Finishing Touches and Post Production
Now that we have our render complete, we are ready to do some basic post-production just so the image is ready for our portfolio. So let's take a look at what we have so far. This is the image that we render. In my computer, it took about 1 hour to be complete. It shouldn't be way more than that. And I saved the image as an OpenEXR, and on the options I chose full float. This is important because a full float image will enable us to have more information to work with in Photoshop. So if you save manually or you save automatically, it's very important that you set to an OpenEXR so that we have all these options. So in our next clip, we're going to begin the post-production in Photoshop. I'll see you guys then.