Transforming Robot Production Pipeline Volume 2: Truck Modeling

In this Professional Series course, we will explore some the techniques and concepts involved in building and preparing the vehicle portion of our transforming robot project. Software required: Maya 2012.
Course info
Level
Advanced
Updated
Mar 1, 2012
Duration
1h 20m
Table of contents
Description
Course info
Level
Advanced
Updated
Mar 1, 2012
Duration
1h 20m
Description

In this Professional Series course, we will explore some the techniques and concepts involved in building and preparing the vehicle portion of our transforming robot project. This specific high-level course was designed to evolve your workflows, and give you some concepts to keep in mind as you go through the process of building the vehicle portion of your transforming robot. We'll look at a few modeling techniques to make the model more realistic, UV layout concepts, and cutting up the model in preparation for its transformation. Before we start, we recommend you have experience using Maya as we cover a lot of information in a short span of time. We won't be going through the modeling of this truck step by step, so if you're an artist new to Maya or to modeling, the Beginner's Guides and Introduction courses are perfect places to start getting up to speed. From there you can check out any of the intermediate step-by-step, project-based courses (automotive courses especially), and they will take you through the entire process and give you the tools you need to complete the model. Software required: Maya 2012.

About the author
About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Welcome to the Professional Series for the vehicle creation portion of the Transforming Robot Production Pipeline project, an advanced learning guide for skilled artists brought you by Digital-Tutors, the world's largest online CG training library and an Autodesk-authorized publisher. My name is Justin, and I've had the privilege of teaching Maya to thousands of artists and educators for several years. And this specific high-level course was designed to evolve your workflows and give you some concepts to keep in mind as you go through the process of building the vehicle portion of your transforming robot. The objectives for this fast-paced course include looking at several issues to be dealt with when creating the vehicle portion of a transforming robot. We'll look at a few modeling techniques to make the model more realistic, UV layout concepts, and cutting up the model in preparation for its transformation. Now before we start, I recommend you have experience using Maya as we cover a lot of information in a shorter span of time. We won't be going through the modeling of this truck step by step, so if you're an artist new to Maya or to modeling, the Beginner's Guides and Introduction courses are perfect places to start getting up to speed. And from there, you can check out any of the intermediate step-by-step project-based courses, automotive courses especially, and they'll take you through the entire process and give you the tools you need to complete the model. So with that, let's go ahead and move on to the first lesson.