Modeling and Rendering a Concept Design for Footwear in Blender and KeyShot

Throughout these lessons, we will dig into powerful techniques for creating a compelling 3D model of a conceptual pair of casual footwear. Software required: Blender 2.72, KeyShot.
Course info
Level
Advanced
Updated
May 15, 2015
Duration
6h 59m
Table of contents
Introduction and Project Overview
Modeling and Rendering a Concept Design for Footwear in Blender and KeyShot
Description
Course info
Level
Advanced
Updated
May 15, 2015
Duration
6h 59m
Description

Throughout these lessons, we will dig into powerful techniques for creating a compelling 3D model of a conceptual pair of casual footwear. The subtleties of creating footwear in 3D can be challenging to capture realistically. In this tutorial, we'll cover the core aspects of proportion and construction details to help sell the concept. By the end of this tutorial, you'll be comfortable converting 2D concepts into lifelike 3D models suitable for presentations to clients, renderings for advertising, or even 3D printing for technical evaluation. Software required: Blender 2.72, KeyShot.

About the author
About the author

Gamal Prather hails from suburban Cincinnati and spent his early working years in southern Connecticut and New York City.

More from the author
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi everyone, my name is Gamal Prather. I am Chief Creative and Minister of Culture at Ateliersavant, which is a strategy and design agency based in Los Angeles. I'm currently working on furniture and interior design for restaurants and boutiques as well as lifestyle products including headwear, eyewear and footwear, soft goods and bags and headphones, watches and jewelry for brands like Air Canada, American Airlines, Lumitive, The Case, Innovega and the House of Marley. In this course, we're going to model a pair of lifestyle high top sneakers. Some of the key takeaways from watching this course include learning how to streamline Blender's user interface for optimized modeling workflow as well as quickly generating proportional, flexible meshes for preliminary modeling tasks. You'll also learn how to simplify your workflow by adjusting mesh geometry to create proper edge flow and add critical details that add realism and believability to the original concept design. Lastly, you'll learn how to light and texture model created in Blender using KeyShot. By the end of the training, you'll be able to confidently assess 2D illustrations as a guide for 3D modeling, understand footwear industry terminology, create proportionally accurate base meshes that are easily refined into polished, professional 3D models that breathe life into visualizations suitable for pitch presentations, marketing collateral and advertisement campaigns. I'm excited to work with Digital-Tutors and share these techniques with you. So let's get started with the first lesson.