Fusion 360 - Unique Design Environment with Bodies and Components

Fusion 360 is an amazingly diverse 3D CAD platform that can accomplish a variety of feats. This course will cover the information you need to know about working with Autodesk Fusion 360's approach to making parts and assemblies. Software required: Autodesk's Fusion 360.
Course info
Level
Intermediate
Updated
Dec 14, 2016
Duration
1h 59m
Table of contents
Description
Course info
Level
Intermediate
Updated
Dec 14, 2016
Duration
1h 59m
Description

The methodology in using Fusion 360 Bodies and Components is different than any other CAD software. In this course, Fusion 360 - Unique Design Environment with Bodies And Components, you will learn about similarities, differences, and best practices on several design paths. First, you'll get an overview of the various types of bodies and components in a Fusion 360 design. Next, you'll dive into component only design, what a "linked" body/component is, and learn about multi-type designs. Finally, you'll wrap up the course learning about some Fusion 360 best practices. After completing this course, you will have a strong foundation in how Fusion 360 Bodies and Components work, and how you can leverage them in your own work. Software required: Autodesk's Fusion 360.

About the author
About the author

Matt Perez is a CAD consultant and Expert with SolidBox - a leader in CAD IT and Hardware Support. Matt's areas of expertise are in training and consulting in all areas of CAD design from basics to manufacture and sales materials.

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Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hi everyone, my name is Matt Perez, and welcome to my course Fusion 360 - Unique Design. I'm an applications expert at SolidBox providing CAD consulting and training across the country. Now Fusion 360 is an amazingly versatile 3D CAD platform that's currently taken the world by storm. In this course, we're going to learn a bit about the unique approach to part and assembly modeling in Fusion 360. Some of the major topics that we will uncover include body only files, component files, distributed design, and exploded view animations. By the end of this course, you'll have a solid foundation with Fusion 360 and be on your way to creating your own amazing products. Before beginning the course, you should be familiar with Fusion 360, but it is laid out in a way that the topics are arranged from easy to more difficult so anyone can follow along. I hope you'll join me on this journey to learn Fusion 360 with the Fusion 360 - Unique Design course at Pluralsight.